#feat #wilderness ## Prerequisites: - Proficiency in Survival or Proficiency in Nature, - Be considered Fey (possibly via a [[Fey Charms]]), or be a Ranger +1 to an attribute of choice A character with Affinity for the Wild may make a Survival check to navigate in the wild. Each day of travel, the character makes a check against a DC determined by the DM. - Success means the day of travel brings the character closer to the desired destination - Failure means no progress - Critical failure means becoming confused: no progress, and a higher DC the next day - Critical success means finding strong indicators: a lower DC the next day Navigation to a place relies on [sympathetic connections](https://en.wikipedia.org/wiki/Sympathetic_magic) to that place. The degree of sympathy and the nature of the place sought determine the DC for the check Total time and DCs are determined by the DM.